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The Flight Club Charter

Why does Flight Club exist?

  • Our core purpose is to help players earn money.
  • The Club’s second purpose is FUN!
  • We work together to pool resources and share profits.
  • Member balances and profits are sacred and secure – we will always be completely open about Club finances and member balances will always be available for payment.

Club Finances – Where Does the Profit Go?

Any profits we make as a Club are split as follows:

  • 50% Member Monthly Bonus

  • 19% Awards and Competition Prize Budget

  • 15% Management Salary

  • 15% Dev Team Salary

  • 1% ‘Other’ Expenses

    • e.g. unusual plushie set completion, point sale mug losses, accounting reconciliation, etc.

We also invest in stock benefit blocks when we can:

  • 80% of earnings → Awards & Competition Budget
  • 20% of earnings → ‘Other’ Expenses Budget

Stocks can be instantly sold to cover Member balances if needed.


How Do We Calculate Your Bonuses?

Flushie Monthly Bonus

  • Sets are exchanged for points at the Museum.
  • Management sells those points for profit.
  • 50% of the additional profit goes to Member Monthly Bonuses.

Bonus Distribution Example

If a set costs $300k and a wolverine is valued at $10k:

  • Contribution ratio: 10k / 300k = 0.0333

  • If the Club earns $30k profit from the set, then:

    • $15k (50%) → Member bonuses
    • Wolverine contributor earns: 0.0333 * $15k = $499.50

All of these calculations are automated in the system.

You can check your balance and bonus anytime.


All Other Items (e.g. Xanax, Temps)

  • No contribution ratio required
  • 50% of the profit margin → Member Monthly Bonus

Example

  • Member sends 1 Xanax for $810k
  • Club sells it for $821k
  • Margin: $11k, Bonus: $5.5k

First-In, First-Out (FIFO)

The monthly bonus per item is outlined above. However, not all items are exchanged/sold in a given month. Some items will carry over to the next month. Monthly Bonus is paid to the members that sent in items first. In accounting terms, this is a First-In-First-Out (FIFO) order of operations.

FIFO Example

  • Member A sends 100 Xanax in January

  • Member B sends 100 Xanax later in January

  • Club sells 150 Xanax in January at $20k average margin:

    • Member A: $20k × 100 = $1,000,000
    • Member B: $20k × 50 = $500,000
    • Remaining 50 Xanax from Member B will count toward February’s bonus
  • Flushie sets follow the same principle. If you want to focus on getting 100% of your bonus without waiting until the next month, focus on NFS items as there will be very little carry-over on those from month to month.


How Do We Calculate Prices?

Flushies and Flowers

  • Base price: 95% of Torn market value

  • Price adjusts based on need:

    • Most needed item: 98%
    • Second most needed: 97%
    • 3 most common items: 90%

You can find out which items are most needed by checking NFS. This can change fast so its good to check before you send in your items.

Xanax

  • Manually set to A dollar amount, as the market is to fluid to set a percent, This dollar amount is always announced when changed in the discord announcements channel, with a ping to all members.

All Other Items

These are all set to a percent except for a few special items. to see more visit the price page in the web site or look at the price list in our discord server. Donator Packs are set to the Pawnshop buy price, but then you get 50% of the profit we make when we sell them! So you end up with more than pawnshop price without the risk or hassle of selling them somewhere else.


Manager & Developer Compensation

Managers

  • Paid a retainer fee

  • Additional earnings:

    • Points Sales: $250 per point (requires History Education)

    • Bazaar Sales: 5% of profit margin (trade sales not included)

    • Stock Benefit Blocks (BBs):

      • Manager keeps 10% of payout
      • 90% goes to Club
      • Losses absorbed by 1% misc fund

Developers

  • Also receive a retainer

  • Paid for:

    • Code
    • Design
    • Maintenance
    • Smooth system operations